Gridiron Incremental
Gridiron Incremental is a play-by-play football franchise game with incremental progression. You call (or sim) games, build the team over seasons, and manage a full professional American football league.
Core loop
- Play or sim your weekly game earn cash, fans, XP, and skill points
- Upgrade via practice and the skill tree
- Manage roster and markets
- Finish the regular season
- Playoffs
- Off season
- New season
Modes
Franchise - Pick a team, full career mode with saves. Animated field, play log, scoreboard, and playback speed (including pause)
Sandbox - One-off scrimmage with custom match ups (no career)
Stats & UI
Game, season, player, and league leader stats
On the field
Call runs, passes, punts, field goals, XP, and 2-point tries
Animated field, play log, scoreboard, and playback speed (including pause)
Opponent AI; or skip to results with Sim Week / sim remaining playoffs
Season & league
32-team league, divisions, standings, 17 games + bye, injuries, aging/retirement
Playoffs: Championship with a bracket view
Roster & cap
Depth charts, schemes, cuts, restructures, dead cap
Salary cap that grows ~5% per season
Expiring contracts clear before the draft so you draft with freed cap, then face hard re-sign choices
Progression
Practice shop — Position work and coordinator upgrades (cash/XP)
Skill tree — Spend skill points on offense / defense / special teams perks
Post game and end-of-season rewards; championship tracking
| Updated | 1 day ago |
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | parttimepacifist |
| Genre | Simulation |
| Tags | Auto Battler, Football, Incremental, Indie, Singleplayer, Text based |
| AI Disclosure | AI Assisted, Code, Graphics |
Development log
- 0.4.0 - Hall of Champions1 day ago






Comments
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For a full featured experience select the New Game button. The sandbox is just an exhibition mode.